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vibrava
#0329

Vibrava

grounddragon
abilities: levitate
HP
50
Atk
70
Def
50
SpA
50
SpD
50
Spe
70
lens agreement

how the 9 lenses see Vibrava

pair overlap · Jaccard of 5-NN neighborhoods
all
stats
types
abilities
moves
flavor
flavor-ft
sprite
sprite-ft
all
.11
stats
.11
types
.11
.11
abilities
.11
.25
moves
.11
.11
flavor
.11
flavor-ft
.11
.11
sprite
sprite-ft
.11
.25
.11
0
1
outlier signature · GLOSH per lensmost-outlier in moves
moves
0.597
flavor
0.595
flavor-ft
0.568
all
0.548
abilities
0.319
sprite-ft
0.285
types
0.275
stats
0.146
sprite
0.000
read-out

Lenses largely disagree about Vibrava: only 0 of 36 pairs share even 40% of neighbors, and 29 pairs share almost none (mean Jaccard 0.03). The sprite lens is the odd one out, sharing on average 0% of its neighbors with other lenses while the rest cluster Vibrava more consistently with each other. Vibrava looks unusually weird in the moves lens (GLOSH 0.60), suggesting it sits near the edge of its cluster there.

eight ways to see vibrava
abilities
ARI 0.127
Aetherdrift Reaches
Where every shadow floats and gravity forgets its name.
34 members · outlier 0.319
moves
ARI 0.536
noise (no cluster)
outlier 0.597
no in-cluster neighbors
flavor
ARI 0.072
noise (no cluster)
outlier 0.595
no in-cluster neighbors