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marshadow
#0802

Marshadow

fightingghost
abilities: technician
HP
90
Atk
125
Def
80
SpA
90
SpD
90
Spe
125
lens agreement

how the 9 lenses see Marshadow

pair overlap · Jaccard of 5-NN neighborhoods
all
stats
types
abilities
moves
flavor
flavor-ft
sprite
sprite-ft
all
.11
.43
.11
.11
stats
.11
.11
.11
types
.43
.11
.11
.11
abilities
moves
.11
.11
flavor
.11
.43
flavor-ft
.43
sprite
sprite-ft
.11
.11
0
1
outlier signature · GLOSH per lensmost-outlier in sprite
sprite
0.743
stats
0.488
types
0.465
moves
0.397
sprite-ft
0.221
all
0.180
flavor
0.125
abilities
0.000
flavor-ft
0.000
read-out

Lenses largely disagree about Marshadow: only 2 of 36 pairs share even 40% of neighbors, and 27 pairs share almost none (mean Jaccard 0.04). The abilities lens is the odd one out, sharing on average 0% of its neighbors with other lenses while the rest cluster Marshadow more consistently with each other. Marshadow looks unusually weird in the sprite lens (GLOSH 0.74), suggesting it sits near the edge of its cluster there.

eight ways to see marshadow
sprite
ARI -0.002
noise (no cluster)
outlier 0.743
no in-cluster neighbors